Chris Perkins gave a seminar at GameHole 2015 about Wizards’ future plans for D&D adventures and products. The Gaming and BS Podcast recorded the seminar and posted it. I’m very grateful to them!
There were a lot of interesting topics covered in the seminar. I’ve written a summary of some of the key points below, although I may have misinterpreted some of what he said. So, if you have time, listen to the seminar (it runs at about 90 minutes).
However, for those of you who prefer reading this sort of material, here’s the summary!
Story First and Product Plans
- Wizards have no interest in releasing product unless they have a story to tell. Gone are the days where they were bound by the requirement to release a book (or more) a month.
- This is partly driven by business realities; partly driven by knowledge of facts gained through surveys and…
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